Multi-panel forecast meteograms for the places you pick · temperature, humidity, precipitation, freezing level, clouds and wind · Open-Meteo
50 px
Graphic view: each row is a place’s timeline at 24 h per day in its own local time, so day columns line up and the crosshair marks the same
instant in every row. The top half of a strip is tinted by cloud cover (pale yellow clear, light gray half, dark gray overcast) and the bottom half by
temperature (blue cold to red hot). Bars are rain (blue) and snow (cyan) as liquid-water equivalent, on a linear scale (the same in every row; even drizzle shows at least a sliver). A thin dark (light on the dark theme) line is the rolling 24-hour precipitation total, on one linear scale for every row (top of the strip is
1 in / 25 mm; bars are full height at 2 mm / 0.08 in per hour; larger values are capped). Nights are shaded, faint lines mark 6-hour steps, and an amber bar along the
bottom edge marks sustained 10 m wind above 20 mph (32 km/h). Numbers above each day are the high/low, the precipitation total
(from 0.1 in / 2.5 mm) and any new snow. Hover a strip for the details; on touch screens tap a strip, and tap the place name to open its meteogram.
Places tagged Climb also show three pills above each day (morning, midday, afternoon: the daylight hours split in thirds) colored by the Climbing Index, a rough heuristic.
Table view: the overview shows each place’s local calendar days, starting with its today (a small italic date in a cell means
that place’s day differs from the column heading, which follows the first place). Cells show the daytime weather icon,
high and low, total precipitation as liquid-water equivalent with the highest chance and a rain/snow bar, peak 10 m wind with its
prevailing direction (amber above 15 mph / 25 km/h, red above 25 mph / 40 km/h), new snow depth and the mean freezing level in daylight. Places tagged Climb add three pills (morning, midday, afternoon) colored by the
Climbing Index, and a Climb column with the mean index of the ranked days.
Both views: click a day heading to rank places for that day, shift-click a second heading (or use Span) for a range; ranges use
total precipitation and snow, the highest wind or high, and the mean daylight cloud cover (Sunniest / Cloudiest). Clicking a row opens its full meteogram.
Grouping files a place under its first activity tag. The meteogram’s precipitation panel also draws the rolling 24-hour total (liquid-water equivalent, trailing 24 h ending at each point,
computed from hourly data) on its own scale, labeled in the leftmost axis column. The precipitation bar and 24-hour scales are shared by every place (in the strips too), so a wetter place looks wetter. Precipitation bars are liquid-water equivalent: snow is drawn as its melted water, and the readout shows snow depth
(Open-Meteo assumes about 0.7 cm of snow per mm of water). Beyond 7 days the data are shown as 3-hour
values (precipitation summed, precipitation probability at its maximum, other variables averaged).
At 14 and 16 days the shaded bands in the meteograms are the 10th–90th percentile spread of the 31-member NOAA GEFS ensemble.
The red dashed line is the current time. Times are each place’s local time; the crosshair marks the same instant on every chart.
Best climbing: a rough, hand-tuned score from 0 to 100 for each daylight hour, averaged over the day and then over the days you rank. It is a heuristic, not a validated
model, and it knows nothing about a crag’s aspect or shade, so read it with your own knowledge of the walls. The score starts from how pleasant the
temperature feels on the rock (your ideal ± the width, with a little warmth added for sun and taken away for wind; the Walls setting says how sunny the walls you
plan for are) and how far the air is from saturation (muggy air scores low). It is then cut down for rain chance, thunderstorms, strong wind, and for rock that is
probably still wet or icy, which the page estimates by tracking rain over the last few days and how fast sun, wind and dry air would have dried it. Only places tagged Climb get a score.